Job Perk: Stealing

The Stealing Mechanic allows Bandit characters to quietly lift items from players or NPCs. Each attempt is a careful balance of risk and rewardβ€”you might walk away with useful loot, or end up empty-handed.

Every steal comes with failure chances, protection timers, and the possibility of jail time, so you’ll need to plan your moves wisely. Pick the right targets, pay attention to cooldowns, and weigh whether a risky rare item is worth the gamble. Stealing can be profitable, but only for those willing to take the chance.

Bandits are the only job with this perk.

Overview

🏴 Bandits can steal items from NPC or other players.

  • 🎲 Stealing involves success/failure rolls and rare-item risks.

  • β›” Some items cannot be stolen, and eligibility rules apply to both thief and target.

  • Stealing works like Looting and Gathering. Characters can do it once a day, and it resets at 8:00am EST Daily.


Requirements

πŸ‘€ Character Requirements

  • πŸ’Ό Job: Must be a Bandit OR have a Job Voucher.

  • πŸ›‘ Status: Cannot be KO’d, debuffed, or in jail.

  • πŸ“„ Inventory: Must have a synced Google Sheets inventory.

  • 🏘 Location: Must be in the same village as the target (for player steals).


Target Requirements

Player Targets:

  • βœ… Must have canBeStolenFrom enabled.

  • ❌ Cannot be KO’d, debuffed, or jailed.

  • NPC Targets:

    • 🌿 Specific NPCs with unique item pools.

  • Protection:

    • ⏱ Target gets 30 minutes of protection after a successful steal.

Jail System

❌ 3 failed steal attempts = automatic 3-day jail time

  • 🧷 Jail is automaticβ€”no mod intervention required

  • πŸ• Full time must be served (no early release)

  • βœ… Jail counter resets after time served

  • ⛓️ While jailed:

    • ❌ Cannot steal

    • ❌ Cannot perform any actions

    • βœ… Cannot be stolen from

Use /steal jailtime in Town Hall to check your time left.

Job Perk: Stealing

The Stealing Mechanic allows Bandit characters to quietly lift items from players or NPCs. Each attempt is a careful balance of risk and rewardβ€”you might walk away with useful loot, or end up empty-handed.

Every steal comes with failure chances, protection timers, and the possibility of jail time, so you’ll need to plan your moves wisely. Pick the right targets, pay attention to cooldowns, and weigh whether a risky rare item is worth the gamble. Stealing can be profitable, but only for those willing to take the chance.

Bandits are the only job with this perk.

Overview

🏴 Bandits can steal items from NPC or other players.

  • 🎲 Stealing involves success/failure rolls and rare-item risks.

  • β›” Some items cannot be stolen, and eligibility rules apply to both thief and target.

  • Stealing works like Looting and Gathering. Characters can do it once a day, and it resets at 8:00am EST Daily.


Requirements

πŸ‘€ Character Requirements

  • πŸ’Ό Job: Must be a Bandit OR have a Job Voucher.

  • πŸ›‘ Status: Cannot be KO’d, debuffed, or in jail.

  • πŸ“„ Inventory: Must have a synced Google Sheets inventory.

  • 🏘 Location: Must be in the same village as the target (for player steals).


Target Requirements

Player Targets:

  • βœ… Must have canBeStolenFrom enabled.

  • ❌ Cannot be KO’d, debuffed, or jailed.

  • NPC Targets:

    • 🌿 Specific NPCs with unique item pools.

  • Protection:

    • ⏱ Target gets 30 minutes of protection after a successful steal.

Jail System

❌ 3 failed steal attempts = automatic 3-day jail time

  • 🧷 Jail is automaticβ€”no mod intervention required

  • πŸ• Full time must be served (no early release)

  • βœ… Jail counter resets after time served

  • ⛓️ While jailed:

    • ❌ Cannot steal

    • ❌ Cannot perform any actions

    • βœ… Cannot be stolen from

Use /steal jailtime in Town Hall to check your time left.

Job Perk: Stealing

The Stealing Mechanic allows Bandit characters to quietly lift items from players or NPCs. Each attempt is a careful balance of risk and rewardβ€”you might walk away with useful loot, or end up empty-handed.

Every steal comes with failure chances, protection timers, and the possibility of jail time, so you’ll need to plan your moves wisely. Pick the right targets, pay attention to cooldowns, and weigh whether a risky rare item is worth the gamble. Stealing can be profitable, but only for those willing to take the chance.

Bandits are the only job with this perk.

Overview

🏴 Bandits can steal items from NPC or other players.

  • 🎲 Stealing involves success/failure rolls and rare-item risks.

  • β›” Some items cannot be stolen, and eligibility rules apply to both thief and target.

  • Stealing works like Looting and Gathering. Characters can do it once a day, and it resets at 8:00am EST Daily.


Requirements

πŸ‘€ Character Requirements

  • πŸ’Ό Job: Must be a Bandit OR have a Job Voucher.

  • πŸ›‘ Status: Cannot be KO’d, debuffed, or in jail.

  • πŸ“„ Inventory: Must have a synced Google Sheets inventory.

  • 🏘 Location: Must be in the same village as the target (for player steals).


Target Requirements

Player Targets:

  • βœ… Must have canBeStolenFrom enabled.

  • ❌ Cannot be KO’d, debuffed, or jailed.

  • NPC Targets:

    • 🌿 Specific NPCs with unique item pools.

  • Protection:

    • ⏱ Target gets 30 minutes of protection after a successful steal.

Jail System

❌ 3 failed steal attempts = automatic 3-day jail time

  • 🧷 Jail is automaticβ€”no mod intervention required

  • πŸ• Full time must be served (no early release)

  • βœ… Jail counter resets after time served

  • ⛓️ While jailed:

    • ❌ Cannot steal

    • ❌ Cannot perform any actions

    • βœ… Cannot be stolen from

Use /steal jailtime in Town Hall to check your time left.

Default Steal Permissions

By default, all characters can be stolen from.
This is an opt-out systemβ€”you’re vulnerable to theft unless you disable steal permissions.

πŸ›‘ Protecting Your Character

  • Use the steal toggle command in the Community Board to opt out.

  • This will:
    βœ… Disable stealing from your character
    βœ… Prevent other players from targeting you
    βœ… Confirm your status in real time

πŸ”„ Re-Enabling Stealing

  • Use the same command to toggle permissions back on.

  • Changes take effect immediately.

β„Ή Important Notes

  • Community Board Only: Changes must be made in the Community Board channel

  • Per Character: Permissions are managed individually. You will need to disable it for each character if you do not want them to be stolen from.

  • No Retroactive Protection: Items already stolen can’t be recovered

πŸ’‘ Why This System?

  • Encourages player interaction and risk–reward gameplay

  • Provides a fair opt-out for those who prefer safety

  • Lets each player choose their level of participation


Default Steal Permissions

By default, all characters can be stolen from.
This is an opt-out systemβ€”you’re vulnerable to theft unless you disable steal permissions.

πŸ›‘ Protecting Your Character

  • Use the steal toggle command in the Community Board to opt out.

  • This will:
    βœ… Disable stealing from your character
    βœ… Prevent other players from targeting you
    βœ… Confirm your status in real time

πŸ”„ Re-Enabling Stealing

  • Use the same command to toggle permissions back on.

  • Changes take effect immediately.

β„Ή Important Notes

  • Community Board Only: Changes must be made in the Community Board channel

  • Per Character: Permissions are managed individually. You will need to disable it for each character if you do not want them to be stolen from.

  • No Retroactive Protection: Items already stolen can’t be recovered

πŸ’‘ Why This System?

  • Encourages player interaction and risk–reward gameplay

  • Provides a fair opt-out for those who prefer safety

  • Lets each player choose their level of participation


Default Steal Permissions

By default, all characters can be stolen from.
This is an opt-out systemβ€”you’re vulnerable to theft unless you disable steal permissions.

πŸ›‘ Protecting Your Character

  • Use the steal toggle command in the Community Board to opt out.

  • This will:
    βœ… Disable stealing from your character
    βœ… Prevent other players from targeting you
    βœ… Confirm your status in real time

πŸ”„ Re-Enabling Stealing

  • Use the same command to toggle permissions back on.

  • Changes take effect immediately.

β„Ή Important Notes

  • Community Board Only: Changes must be made in the Community Board channel

  • Per Character: Permissions are managed individually. You will need to disable it for each character if you do not want them to be stolen from.

  • No Retroactive Protection: Items already stolen can’t be recovered

πŸ’‘ Why This System?

  • Encourages player interaction and risk–reward gameplay

  • Provides a fair opt-out for those who prefer safety

  • Lets each player choose their level of participation


How It Works

πŸ’» Command

All steal commands must be used in Town Hall channels (#rudania-townhall, #inariko-townhall, #vhintl-townhall).

Command List

  • /steal commit β€” Attempt a steal

  • /steal toggle β€” Opt-in/out of being stolen from

  • /steal jailtime β€” View remaining jail time

  • /steal stats β€” View success rate, rare steals, protection status, and victims

🎭 Target Types

NPCs You Can Steal From:

You can steal from the following NPCs, each tied to specific item types:

  • 🌿 Hank – Plants

  • 🐟 Sue – Seafood

  • 🍎 Lukan – Fruits

  • 🦎 Myti – Lizards

  • πŸ— Cree – Monster Parts

  • πŸ„ Cece – Mushrooms

  • 🌰 Walton – Nuts

  • ⛏ Jengo – Ore

  • πŸ– Jasz – Raw Meat

  • πŸ“œ Lecia – Ancient Materials

  • 🌱 Tye – Organic Materials

  • πŸ” Lil Tim – Bird Eggs, Cucco Feathers

NPCs do not require the thief to be in a specific location. NPC inventories regenerate and are not affected by cooldowns beyond protection.


NPC Stealing Rules:

When a character attempts to steal from an NPC, two effects apply:

  • Personal Lockout β†’ affects only the thief.,

  • Global Protection β†’ affects everyone (including the thief).


Successful Steal:

  • Personal Lockout: The thief cannot steal from that NPC again for 1 month.

  • Global Protection: The NPC is protected from all players for 1 week.


Failed Steal:

  • Personal Lockout: The thief cannot steal from that NPC again for 1 month.

  • Global Protection: The NPC is protected from all players for 24 hours.


Key Notes

Personal lockout always lasts 1 month, success or fail.

  • Global protection depends on outcome:

    • 1 week β†’ success,

    • 24 hours β†’ failure,

  • Multiple players cannot steal from the same NPC until global protection ends.


Why This System?

This was added to keep the game balanced and to prevent NPC farming or repeated targeting of the same victim.



Player Targets:

Must have stealing enabled with /steal toggle

  • Cannot be KO’d, jailed, or debuffed

  • Must be in the same village as the thief

  • Must have a synced inventory

    πŸ›‘οΈ Protected Items (Never Stealable)

    • ✨ Spirit Orbs

    • 🎫 Vouchers

    • πŸ›‘οΈ Equipped gear (weapons, shields, armor)


How It Works

πŸ’» Command

All steal commands must be used in Town Hall channels (#rudania-townhall, #inariko-townhall, #vhintl-townhall).

Command List

  • /steal commit β€” Attempt a steal

  • /steal toggle β€” Opt-in/out of being stolen from

  • /steal jailtime β€” View remaining jail time

  • /steal stats β€” View success rate, rare steals, protection status, and victims

🎭 Target Types

NPCs You Can Steal From:

You can steal from the following NPCs, each tied to specific item types:

  • 🌿 Hank – Plants

  • 🐟 Sue – Seafood

  • 🍎 Lukan – Fruits

  • 🦎 Myti – Lizards

  • πŸ— Cree – Monster Parts

  • πŸ„ Cece – Mushrooms

  • 🌰 Walton – Nuts

  • ⛏ Jengo – Ore

  • πŸ– Jasz – Raw Meat

  • πŸ“œ Lecia – Ancient Materials

  • 🌱 Tye – Organic Materials

  • πŸ” Lil Tim – Bird Eggs, Cucco Feathers

NPCs do not require the thief to be in a specific location. NPC inventories regenerate and are not affected by cooldowns beyond protection.


NPC Stealing Rules:

When a character attempts to steal from an NPC, two effects apply:

  • Personal Lockout β†’ affects only the thief.,

  • Global Protection β†’ affects everyone (including the thief).


Successful Steal:

  • Personal Lockout: The thief cannot steal from that NPC again for 1 month.

  • Global Protection: The NPC is protected from all players for 1 week.


Failed Steal:

  • Personal Lockout: The thief cannot steal from that NPC again for 1 month.

  • Global Protection: The NPC is protected from all players for 24 hours.


Key Notes

Personal lockout always lasts 1 month, success or fail.

  • Global protection depends on outcome:

    • 1 week β†’ success,

    • 24 hours β†’ failure,

  • Multiple players cannot steal from the same NPC until global protection ends.


Why This System?

This was added to keep the game balanced and to prevent NPC farming or repeated targeting of the same victim.



Player Targets:

Must have stealing enabled with /steal toggle

  • Cannot be KO’d, jailed, or debuffed

  • Must be in the same village as the thief

  • Must have a synced inventory

    πŸ›‘οΈ Protected Items (Never Stealable)

    • ✨ Spirit Orbs

    • 🎫 Vouchers

    • πŸ›‘οΈ Equipped gear (weapons, shields, armor)


How It Works

πŸ’» Command

All steal commands must be used in Town Hall channels (#rudania-townhall, #inariko-townhall, #vhintl-townhall).

Command List

  • /steal commit β€” Attempt a steal

  • /steal toggle β€” Opt-in/out of being stolen from

  • /steal jailtime β€” View remaining jail time

  • /steal stats β€” View success rate, rare steals, protection status, and victims

🎭 Target Types

NPCs You Can Steal From:

You can steal from the following NPCs, each tied to specific item types:

  • 🌿 Hank – Plants

  • 🐟 Sue – Seafood

  • 🍎 Lukan – Fruits

  • 🦎 Myti – Lizards

  • πŸ— Cree – Monster Parts

  • πŸ„ Cece – Mushrooms

  • 🌰 Walton – Nuts

  • ⛏ Jengo – Ore

  • πŸ– Jasz – Raw Meat

  • πŸ“œ Lecia – Ancient Materials

  • 🌱 Tye – Organic Materials

  • πŸ” Lil Tim – Bird Eggs, Cucco Feathers

NPCs do not require the thief to be in a specific location. NPC inventories regenerate and are not affected by cooldowns beyond protection.


NPC Stealing Rules:

When a character attempts to steal from an NPC, two effects apply:

  • Personal Lockout β†’ affects only the thief.,

  • Global Protection β†’ affects everyone (including the thief).


Successful Steal:

  • Personal Lockout: The thief cannot steal from that NPC again for 1 month.

  • Global Protection: The NPC is protected from all players for 1 week.


Failed Steal:

  • Personal Lockout: The thief cannot steal from that NPC again for 1 month.

  • Global Protection: The NPC is protected from all players for 24 hours.


Key Notes

Personal lockout always lasts 1 month, success or fail.

  • Global protection depends on outcome:

    • 1 week β†’ success,

    • 24 hours β†’ failure,

  • Multiple players cannot steal from the same NPC until global protection ends.


Why This System?

This was added to keep the game balanced and to prevent NPC farming or repeated targeting of the same victim.



Player Targets:

Must have stealing enabled with /steal toggle

  • Cannot be KO’d, jailed, or debuffed

  • Must be in the same village as the thief

  • Must have a synced inventory

    πŸ›‘οΈ Protected Items (Never Stealable)

    • ✨ Spirit Orbs

    • 🎫 Vouchers

    • πŸ›‘οΈ Equipped gear (weapons, shields, armor)


Rarity & Success Rates

Failure Rates by Rarity

  • ⭐ Common – 10% failure chance

  • ⭐⭐ Uncommon – 50% failure chance

  • ⭐⭐⭐ Rare – 80% failure chance

πŸ” Rarity Fallback Hierarchy

If your chosen rarity isn’t available, the system will automatically fall back:

  • Rare β†’ Uncommon β†’ Common β†’ Any

  • Uncommon β†’ Common β†’ Any

  • Common β†’ Any

Rarity & Success Rates

Failure Rates by Rarity

  • ⭐ Common – 10% failure chance

  • ⭐⭐ Uncommon – 50% failure chance

  • ⭐⭐⭐ Rare – 80% failure chance

πŸ” Rarity Fallback Hierarchy

If your chosen rarity isn’t available, the system will automatically fall back:

  • Rare β†’ Uncommon β†’ Common β†’ Any

  • Uncommon β†’ Common β†’ Any

  • Common β†’ Any

Rarity & Success Rates

Failure Rates by Rarity

  • ⭐ Common – 10% failure chance

  • ⭐⭐ Uncommon – 50% failure chance

  • ⭐⭐⭐ Rare – 80% failure chance

πŸ” Rarity Fallback Hierarchy

If your chosen rarity isn’t available, the system will automatically fall back:

  • Rare β†’ Uncommon β†’ Common β†’ Any

  • Uncommon β†’ Common β†’ Any

  • Common β†’ Any

Consequences

❌ Failed Attempts

  • 3️⃣ failed attempts = 3-day jail sentence

  • ⚠ Warnings given at 2 and 1 attempt remaining

  • πŸ”„ Fails reset after jail

βœ… Successful Steal

  • 🎁 Item added to thief’s inventory

  • πŸ—‘ Item removed from victim’s inventory (players only)

  • ⏱ Victim gets 30-minute protection

  • πŸ“Š Statistics automatically update

Careful…there are rumors you might get infected if you attempt to steal from a blighted person…

Consequences

❌ Failed Attempts

  • 3️⃣ failed attempts = 3-day jail sentence

  • ⚠ Warnings given at 2 and 1 attempt remaining

  • πŸ”„ Fails reset after jail

βœ… Successful Steal

  • 🎁 Item added to thief’s inventory

  • πŸ—‘ Item removed from victim’s inventory (players only)

  • ⏱ Victim gets 30-minute protection

  • πŸ“Š Statistics automatically update

Careful…there are rumors you might get infected if you attempt to steal from a blighted person…

Consequences

❌ Failed Attempts

  • 3️⃣ failed attempts = 3-day jail sentence

  • ⚠ Warnings given at 2 and 1 attempt remaining

  • πŸ”„ Fails reset after jail

βœ… Successful Steal

  • 🎁 Item added to thief’s inventory

  • πŸ—‘ Item removed from victim’s inventory (players only)

  • ⏱ Victim gets 30-minute protection

  • πŸ“Š Statistics automatically update

Careful…there are rumors you might get infected if you attempt to steal from a blighted person…

Bandit Job Voucher System

  • βœ… Lets non-Bandits perform a steal attempt

  • πŸ”₯ Consumed on use (success or fail)

  • ⚑ Grants Bandit perks for that steal attempt

  • πŸ’‘ Bypasses daily steal limit

Bandit Job Voucher System

  • βœ… Lets non-Bandits perform a steal attempt

  • πŸ”₯ Consumed on use (success or fail)

  • ⚑ Grants Bandit perks for that steal attempt

  • πŸ’‘ Bypasses daily steal limit

Bandit Job Voucher System

  • βœ… Lets non-Bandits perform a steal attempt

  • πŸ”₯ Consumed on use (success or fail)

  • ⚑ Grants Bandit perks for that steal attempt

  • πŸ’‘ Bypasses daily steal limit

Common Errors and Solutions

  • ❌ Not Bandit / No Voucher
    β†’ Use /job or a Bandit Voucher

  • ❌ KO’d / Debuffed / In Jail
    β†’ Heal or wait it out

  • ❌ Unsynced Inventory
    β†’ /inventory test β†’ /inventory sync

  • ❌ Wrong Channel
    β†’ Must be in a Town Hall channel

  • ❌ Invalid Target / No Items
    β†’ Choose a new target or lower rarity

  • πŸ›‘οΈ Target Protected
    β†’ Wait 30 minutes

  • πŸ”’ Stealing Disabled on Target
    β†’ Try a different character

Common Errors and Solutions

  • ❌ Not Bandit / No Voucher
    β†’ Use /job or a Bandit Voucher

  • ❌ KO’d / Debuffed / In Jail
    β†’ Heal or wait it out

  • ❌ Unsynced Inventory
    β†’ /inventory test β†’ /inventory sync

  • ❌ Wrong Channel
    β†’ Must be in a Town Hall channel

  • ❌ Invalid Target / No Items
    β†’ Choose a new target or lower rarity

  • πŸ›‘οΈ Target Protected
    β†’ Wait 30 minutes

  • πŸ”’ Stealing Disabled on Target
    β†’ Try a different character

Common Errors and Solutions

  • ❌ Not Bandit / No Voucher
    β†’ Use /job or a Bandit Voucher

  • ❌ KO’d / Debuffed / In Jail
    β†’ Heal or wait it out

  • ❌ Unsynced Inventory
    β†’ /inventory test β†’ /inventory sync

  • ❌ Wrong Channel
    β†’ Must be in a Town Hall channel

  • ❌ Invalid Target / No Items
    β†’ Choose a new target or lower rarity

  • πŸ›‘οΈ Target Protected
    β†’ Wait 30 minutes

  • πŸ”’ Stealing Disabled on Target
    β†’ Try a different character